Hello and welcome to Computing at St Matthew's!
We love technology in our school and take every opportunity to use it across the whole curriculum.  Have a look at our vision for computing within our school and the photo's of some of the exciting activities and events we have run recently...... 

eCadets are coming to St Matthew's!

We’re proud to announce we’ve become an eCadet school. The eCadets is an award winning programme which trains, empowers and supports a team of pupils to keep their friends safe online. Applications to become an eCadet are currently being invited from children within KS2. The Deadline for applications is Friday 17th February 2017.

Coding in Class 6M
Online Safety Focus Week 2017
"Altru Drama" visited St Matthew's on Monday to perform their new online safety production " DOT CO DOT OK!" for all of KS2. The children had a fun filled afternoon and took away with them a number of very important online safety messages.
CEOP's Think you Know "Play Like Share"
Play Like Share is a series of three animated films for 8-10 year olds about staying safe online. It follows the adventures of Alfie, Sam and Ellie as they form a band. PHSE Workshops based around the series are being run this term for KS2 children at St Matthew's.
KS1 Online Safety Focus Week 2017 
KS2 children are thrilled and amazed as lessons are brought to life when they visit a whole host of amazing places (including Egypt, Rome, London and Mars) using Virtual Reality Technology within their class rooms.
Take a look at our year 3 students as Sarah from Google and Mr Greaves facilitate an expedition to the Colosseum in Rome!
Robot Week at St Matthew's
All of the children have had a visit from "Nao" the Robot this week in their classrooms. Nao (pronounced now) is an autonomous, programmable humanoid robot developed by Aldebaran Robotics, a French robotics company headquartered in Paris. Nao is a 58-cm tall humanoid robot. He moves, recognises you, hears you and even talks to you! Nao has become a star in the world of education. In more than 70 countries, he is used in computer and science classes, from primary school through to university. Thanks to Nao, students can learn programming in a fun and practical way. They can program him to walk, catch small objects and even dance!
Year 4 learned how to program Sphero, a non humanoid robot using the Tynker/Tickle App and iPads
Year 5 pupils built Lego models and programmed them to move by attaching sensors, motors and by using Scratch software.
Science Week Autumn 2016
During Science week Year 3 learned to use video editing techniques with Morfo and Splice to create presentations on different types of rocks. Year 6 used slow motion cameras and software to investigate phenomena that are difficult to observe with the human eye (see SloMo video of their "Coke and Mentos" experiment below).
Forensic Scientist investigates crash site on St Matthew's Playground!
Digital evidence of an Alien encounter is recovered from the site and is shown at school assembly.
Children use the visit as a catalyst for a selection of activities including ; creative writing, database creation, art and science.